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is an action-adventure video game published by Nintendo, developed by its Research & Development 1 (R&D1) division, and programmed by Intelligent Systems for the Super Nintendo Entertainment System. The third game in the ''Metroid'' series, it was released in Japan on March 19, 1994, in North America on April 18, and in Europe and Australia on July 28. ''Super Metroid'' was directed and written by Yoshio Sakamoto, and produced by Makoto Kano with Gunpei Yokoi serving as general manager. ''Super Metroid'' is a direct sequel to the 1991 game ''Metroid II: Return of Samus''. In the game's story, bounty hunter Samus Aran brought a Metroid larva from the planet SR388 to the Ceres space colony, where scientists believed that they could harness its power. After leaving the colony, Samus received a distress call and returned to find that the Metroid larva was stolen by the Space Pirate leader, Ridley. Samus follows him to the planet Zebes in attempts to retrieve a stolen larva. ''Super Metroid''s gameplay focuses on exploration, and its progression revolves around the search for power-ups that are used to reach previously inaccessible areas. The game introduces new concepts to the series, such as the inventory screen, an automapping facility, and the ability to fire in all directions. ''Super Metroid'' received critical acclaim, and is considered by critics to be one of the greatest video games of all time, owing to its great use of atmosphere, gameplay, audio, cinematic elements and graphics. Despite this, the game sold poorly in Japan, but fared better in North America and Europe. ''Super Metroid'' became popular among players for speedrunning, and its gameplay and design influenced other games, such as ''Shadow Complex'' and ''Axiom Verge''. The close releases and similar gameplay concepts of ''Super Metroid'' and Konami's ''Castlevania: Symphony of the Night'' resulted in the foundations of the "Metroidvania" genre. The game was followed by the 2002 release of ''Metroid Fusion'' and ''Metroid Prime'', ending the series' eight-year hiatus. ''Super Metroid'' became available as a Virtual Console title for the Wii console in 2007, and for the Wii U in 2013. ==Gameplay== ''Super Metroid'' is an 2D, side-scrolling action-adventure game,〔(【引用サイトリンク】url=http://www.gamerankings.com/snes/588741-super-metroid/index.html )〕 which primarily takes place on the fictional planet Zebesa large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she searches the planet for a Metroid that was stolen by Ridley, the leader of the Space Pirates. Samus can run, jump, crouch, and fire a weapon in eight directions; she can also perform other actions, such as wall jumpingjumping from one wall to another in rapid succession to reach higher areas. The "Moon Walk" abilitynamed after the popular dance move of the same nameallows Samus to walk backwards while firing or charging her weapon. The heads-up display shows Samus' health, the supply mode for reserve tanks, icons that represent weapons, and an automap that shows her location and its surroundings. Throughout the course of the game, the player collects power-ups that enhance Samus' armor and weaponry, as well as grant her special abilities, allowing Samus to access areas that were previously inaccessible.〔 The Morph Ball allows Samus to curl into a ball, roll into tight places and plant bombs; the Spring Ball adds an ability to jump while in Morph Ball form. The Speed Booster can be used to run at high speeds, and can crash onto barriers and enemies.〔 The Space Jump allows Samus to jump infinite times to cover great distances. The Grapple Beam can be used to swing across open areas.〔 The X-ray Scope is used to see items and passages through walls and other surfaces.〔 ''Super Metroid'' features an inventory screen, in which the player can enable and disable weapons and abilities, combine Samus' weapon beams, or replenish her health by using acquired reserve tanks; when the supply mode is set to "auto", the reserve tanks are automatically used if Samus' health is depleted. The save system from ''Metroid II: Return of Samus'' returns in ''Super Metroid'',〔 which allows the player to save and restart the game at any of the save points scattered around the planet. The player can also save the game at Samus' gunship, which fully recharges her health and ammunition as well.〔 ''Super Metroid'' has three endings based on the time taken to complete the game, which determine whether Samus poses with or without her suit. The best ending is achieved when the game is completed under three hours. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Super Metroid」の詳細全文を読む スポンサード リンク
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